[MINOR UPDATE] v1.01
X-YZE » Devlog
Some bugfixes (including fixing some softlocks) and tiny difficulty tweaks:
- fixed some issues with EKI boss that made the final phase way harder than intended
- fixed final door at end of PUR boss fight having no collision, meaning you could just... walk through it without killing the boss...
- fixed Dash Module HUD not appear properly in some cutscenes
- fixed issue in EKI where spike state could get desynced
- fixed a potential softlock in EKI
- made a couple tiny things in EKI a tiny bit less mean
- fixed potential softlock in HDD
- fixed issue in HDD where a Fairy could get stuck against a door. poor fairy :c
You should be able to delete the old executables and run these new ones instead. Your same save file should load perfectly fine.
Thanks so much to everyone who has downloaded / bought / played the game so far. The reception has been lovely. <3
Files
X-YZE (Windows) 127 MB
45 days ago
X-YZE (Mac) 148 MB
45 days ago
X-YZE (Linux) 124 MB
45 days ago
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X-YZE
Bump combat action with a mysterious short story.
More posts
- [DEV DIARY] Designing X-YZE12 days ago
- [MINOR UPDATE] v1.02 (actually kinda big)33 days ago
- [DEV DIARY] Composing X-YZE39 days ago
- Mac M1 Compatibility43 days ago

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